Concord - Sr. OS Concept Manager

While this AAA title didn’t have a long shelf life after release, it had a huge impact on me professionally. I gained a lot of knowledge working with such a diverse cast of characters.

Like in my other managerial roles, I was in charge of creating documentation, guidance, and even creating some concepts for the project myself. A task I was always happy to do.

Below are some of the final models one some of the assets I assisted or managed. None of the final models here were done by me, these are just examples of the final assets I helped with in the concept stage.

Previous
Previous

Other Projects

Next
Next

SMITE - Hi-Rez